Creativity and Innovation
- Introduction:
- Name and a little about me
- Course: EDCI 572 with Dr. Verena Roberts D
- Development and Implementation of the Curriculum in Digital Learning Contexts
- Overview: Creativity and Innovation
- Outline:
- What kinds of digital tools encourage creativity and innovation?
- How could makerspaces support creativity and innovation in your learning context and/or project?
- Tech of the week
- What kinds of digital tools encourage creativity and innovation?
- Scratch and other programming tools – Allow students to create/design anything from their own video games to bringing robots to life, to almost anything else they can imagine.
- Arduino – Can be used to make a near infinite variety of electronic devices, only limited by a person’s imagination (and sometimes pocketbook).
- Video and audio recording tools can be used to record work and be utilized for digital journaling / documenting / reflection to encourage improvements and new iterations to a project.
- Autodesk modelling tools can be used to create objects and even connect multiple objects and see if they will work together before you use materials to build them. Can be a great tool for creating project plans and testing out ideas.
- How could makerspaces support creativity and innovation in your learning context and/or project?
- The beauty of a well-stocked and supported makerspace is that once students understand what they are for and what they can do they have free reign to build, create, iterate, start over, & share projects they make.
- I have seen some Makerspaces that rely on gimmicky software that should be avoided.
- A Makerspace should be, much like Resnick describes, as a kindergarten class for older students (2007). It should be a place to explore and make mistakes and create.
- As a shop teacher, which is kind of where makerspaces go in the high school setting, I try to have my students be creative as much as possible but find I get a lot of push back from students who just want to be given a project or feel they aren’t creative.
- Tech of the Week:
- AutoDesk
- Offer tons of programs free for educational use
- Modelling, CAD, & 3D Design software for many levels
- Outro
- Music by Canada by Picture of the Floating World
- AutoDesk
References & Readings:
Resnick, M. (2007). All I really need to know (about creative thinking) I learned (by studying how children learn) in kindergarten. In Proceedings of the 6th ACM SIGCHI conference on Creativity & Cognition (pp. 1–6). New York, NY, USA: ACM. http://dor.org/10.1145/1254960.1254961
Audio:
Musical Intro/outro is Canada by Picture of the Floating World found at freemusicarchive.org